World of Warcraft Legion
Man’s quest for entertainment is ever-evolving. Before, we were content with playing relatively simple games, such as rock-paper-scissors and hide-and-seek, and then would move on to more competitive sports as we grow up.
They still entertain us, but the gaming needs are becoming more complex from generation to generation. We tend to look for something that would transcend human boundaries and make our imaginations a reality.
This is how developers, or “gods” for video game fanatics, came about. They made the impossible possible through various titles we play in our consoles and computers. In this reality, we get to become fearless knights who plunge into battle with haste or intellectual mages who conjure spells with a simple command.
We get hooked into things that are beyond our human capacities, and with these we are able to achieve them. Aside from the game play, story lines also entice us and move us into being immersed in the environment for hours. Yet as advanced as the games are now, we still ask for newer, more cutting-edge games. Such is our nature. Blizzard Entertainment, an American video game developer and publisher, understood this need, and so the World of Warcraft began.
For those who haven’t played this, you must be asking, “what is this World of Warcraft?” Let’s take a quick look at the history of the game. Commonly abbreviated as WoW, it is a massively multiplayer online role-playing game (MMORPG) that captured the imagination of millions.
It was first released in November 1994 dubbed as “Warcraft: Orcs and Humans”, a PC/ Mac game revolving around a fallen titan named Sargeras who wished to raze life from the land of Azeroth. In order to do this, he possessed the human sorcerer Medivh so he may make contact with the orc warlock Gul’dan and forge an army of orcs known as the Horde.
They then created a Dark Portal through which they will pass into the human nation of Stormwind, where the classic clash between good and evil ensued.
Some of you may already be pondering how this is different from other games and stories, especially that the plot kind of resembles that of The Lord of the Rings Trilogy. Allow me to say otherwise. The game didn’t end with the clash, but instead grew through the years.
Story-wise, it didn’t settle with just two sides opposing, where one was the oppressor and the other the oppressed. Twists and turns created an unexpected joint force between the Alliance and the Horde to ward off impending doom that threatened both sides. Gameplay-wise, almost every expansion added a new intricate detail, such as races, classes, environment and new quests. This added more vibrancy and flexibility to the game that other RPGs lack.
Whether the player decides to be a night elf, a troll or an undead is up to him. The variety of choices in the role they play, such as death knight, monk or hunter, further makes a colorful atmosphere the players can manipulate to their liking. Unlike other RPGs that have a linear story, MMORPGs create infinite possibilities where the player experiences different stories based on their actions. Instead of playing alone, players can choose to team up with one another and share points for fulfilling quests. WoW is no exception to this.
The developers of the game know all too well how quickly the audience’ needs and preferences change, thus they always bring something new. The only way to keep the gamers interested is to carefully innovate every now and then.
And yes, they have done it again this year. On August of 2016, the newest expansion, World of Warcraft: Legion, has been released, inviting more players to buy the game. In addition to previous features mentioned, the expansion introduces a new continent named The Broken Isles, which is central to the plot of the story.
Furthermore, a new class has been added, the Demon Hunter, only accessible to night elves and blood elves. Demon hunters use demonic fell magic to combat enemies and specialize in tank and damage dealer roles. The expansion also launches the use of artifacts, which are customizable weapons that grow as the player character does. The level cap is also raised to 110, giving more challenges to seasoned players. And if that’s not enough to make you grab a copy of the game, the new expansion adds a character boost, where one character is immediately raised to level 100. These are just a few highlights Legion has to offer.
But are those reasons enough to make you want to get it? I would say it really depends on what sort of gamer you are. If you are the type of person who likes role-playing games and simply wants to finish the story, then this might not be for you. Legion’s multiplayer nature and it’s potential for upcoming expansions in the future might catch you off-guard, making you lose interest and drop the game altogether.
The story can go in a variety of ways, which is why it can be appealing to some yet pointless to another group. With the multitude of functionalities, guilds, classes and races, players who want a simple game might find Legion a tad confusing. But if you are someone who enjoys an ever-changing environment and unpredictable storyline, then this is definitely for you.
The many possibilities are exactly what got WoW it’s fan base, and is growing continuously, thus the game tries to be true to that identity. Give it time and once you get the hang of it, you’ll be so immersed in the world of Warcraft.
As time changes, so does the preferences of people, both in gaming and in real life. MMORPGs, most especially the World of Warcraft, try hard to cope with that. As discussed, it’s all a matter of taste altogether.
As an endnote, perhaps some individuals would say that WoW gives off the notion of violence, but allow me to borrow a line in the amazing cinematic trailer – “Peace is the noblest aspiration, but to preserve it, you must be willing to fight.”